New Tiles Visual
Researchers » Devlog






--- ENG ---
I Worked with the material for tiles:
Now they search for a neighbor for a match and draw "outline" if the neighbor is not similar to the current tile.
In the future, instead of the usual color, I will add a landscape texture. ( as an example, the last picture )
It may be possible to make a transition from texture to texture instead of a stroke, but I have not tried it yet.
--- RUS ---
Я поработал с материалом для тайлов :
теперь они ищут соседа на совпадение и отрисовывают "обводку", если сосед не похож на текущий тайл.
В будущем вместо обычного цвета я добавлю текстуру ландшафта. ( как пример последняя картинка )
Возможно получится сделать вместо обводки переход от текстуры к текстуре, но еще не пробовал.
Researchers
Explore The Darkness
Status | In development |
Author | Andrey Antsupov |
Genre | Strategy, Survival |
Tags | Automation, darkness, factroy, Indie, Roguelike, Top-Down, ue5, Unreal Engine |
More posts
- Latest News1 day ago
- World Generation54 days ago
- Event Spawn MainStation63 days ago
- Global changes67 days ago
- Building : Recycler70 days ago
- RawGameplay ( SolarPanel - Extractor - Farm - Extractor )71 days ago
- Synthesis Item ( VFX + Logic )71 days ago
- Building Farm ( VFX + Logic )73 days ago
- Building Farm ( only VFX )77 days ago
Leave a comment
Log in with itch.io to leave a comment.