World Generation
Researchers » Devlog
--- ENG ---
1. First, the map is generated randomly by noise.
2. Then it is filled with water.
3. Then resources are generated, from the center.
* All this is generated hidden under the darkness.
4. Then the game begins.
--- RUS ---
1. Сначала генерируется карта случайным образом по шуму.
2. Затем происходит заполнение водой.
3. После чего генерируются ресурсы, от центра.
* Все это генерируется скрытое под тьмой.
4. Затем начинается игра.
Researchers
Explore The Darkness
Status | In development |
Author | Andrey Antsupov |
Genre | Strategy, Survival |
Tags | Automation, darkness, factroy, Indie, Roguelike, Top-Down, ue5, Unreal Engine |
More posts
- Latest News1 day ago
- New Tiles Visual54 days ago
- Event Spawn MainStation63 days ago
- Global changes67 days ago
- Building : Recycler70 days ago
- RawGameplay ( SolarPanel - Extractor - Farm - Extractor )71 days ago
- Synthesis Item ( VFX + Logic )71 days ago
- Building Farm ( VFX + Logic )73 days ago
- Building Farm ( only VFX )77 days ago
Leave a comment
Log in with itch.io to leave a comment.